Prototype for Ransacker, a roguelike dungeon crawler with real time combat and inventory management. Consider leaving your thoughts on the game and any feedback in the comments.

Programming & Design: ExaltedLynx                                                                                                              

Art & Animations: dON217

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsExaltedLynx, dON217
GenreRole Playing, Adventure
Made withUnity, Aseprite, Paint.net
Tags2D, Dungeon Crawler, Fantasy, Indie, inventory-management, Roguelike, Singleplayer, Tactical RPG
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityInteractive tutorial

Comments

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Not bad at all! Definitely the foundation for a really good roguelike! I love the idea of the player deciding the path and levels they take. Figuring out to right-click to rotate an item took me a while to figure out, and I'd like it if maybe putting items in the "use" slots would equip/be used immediately, as it was kinda frustrating to have to wait for my consumables to work. But yeah great job! Lots of fun. I've beaten 2 runs already :D

Oh, I would also love to see maybe letting the run go further. 2 floors felt really short.

I now realized I forgor to add a tutorial message for how to rotate items :P. I'll look into how to mitigate the delay for using consumables. Also definitely planning on extending the number of floors and adding new dungeons. Thanks for trying the game out!