Ransacker (Prototype)
Prototype for Ransacker, a roguelike dungeon crawler with real time combat and inventory management. Consider leaving your thoughts on the game and any feedback in the comments.
Programming & Design: ExaltedLynx
Art & Animations: dON217
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | ExaltedLynx, dON217 |
Genre | Role Playing, Adventure |
Made with | Unity, Aseprite, Paint.net |
Tags | 2D, Dungeon Crawler, Fantasy, Indie, inventory-management, Roguelike, Singleplayer, Tactical RPG |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Interactive tutorial |
Comments
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Not bad at all! Definitely the foundation for a really good roguelike! I love the idea of the player deciding the path and levels they take. Figuring out to right-click to rotate an item took me a while to figure out, and I'd like it if maybe putting items in the "use" slots would equip/be used immediately, as it was kinda frustrating to have to wait for my consumables to work. But yeah great job! Lots of fun. I've beaten 2 runs already :D
Oh, I would also love to see maybe letting the run go further. 2 floors felt really short.
I now realized I forgor to add a tutorial message for how to rotate items :P. I'll look into how to mitigate the delay for using consumables. Also definitely planning on extending the number of floors and adding new dungeons. Thanks for trying the game out!